SDK 1.3.0 Compile Broken For Intel Compiler
Steps to reproduce:
1: Download Oculus SDK 1.3.0 and open Samples/Projects/Windows/VS2015/Samples.sln in VS 2015.
2: Select "Use Intel Compiler" in project properties (ICC must be installed; tested version 16.0 update 2 == newest)
3: Select either LibOVR or LibOVRKernel as current project
4: F5
The problem seems to be that even though ICC is supposedly supported (see e.g OVR_Compiler.h:54), the rest of the library is oblivious to it, assuming that any non-MSVC compiler must be GCC-like (e.g. OVR_Types.h:546). Here is compiler output from compiling both projects in Win32 Debug mode.
Debug output on Pastebin.
This has been broken since at least 0.8.0.
Thanks,
Ian
1: Download Oculus SDK 1.3.0 and open Samples/Projects/Windows/VS2015/Samples.sln in VS 2015.
2: Select "Use Intel Compiler" in project properties (ICC must be installed; tested version 16.0 update 2 == newest)
3: Select either LibOVR or LibOVRKernel as current project
4: F5
The problem seems to be that even though ICC is supposedly supported (see e.g OVR_Compiler.h:54), the rest of the library is oblivious to it, assuming that any non-MSVC compiler must be GCC-like (e.g. OVR_Types.h:546). Here is compiler output from compiling both projects in Win32 Debug mode.
Debug output on Pastebin.
This has been broken since at least 0.8.0.
Thanks,
Ian
