Sleeker anatomical design
The design of the headset itself is way to large and clumsy. You need to have the headset itself as almost an extension of the person themselves, not a separate object.
Look at these photos and tell me if it looks like it belongs on your head?
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQ6y9qc1bSP16ulRvDmPTF_QcQ9Sc4llz52OC7Cp_uTSGNCCOhM
http://cdn2.sbnation.com/entry_photo_images/8068095/IMG_4472_large_verge_medium_landscape.jpg
http://cdn1.sbnation.com/entry_photo_images/7279981/oculus_rift_proto_640_large_verge_medium_landscape.jpg
The final image is getting closer to the design it needs to be.
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQLcak_syADykqC607BP-j19Es4RyO4OMto7d7htg5HoJfizywr
Look at these photos and tell me if it looks like it belongs on your head?
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQ6y9qc1bSP16ulRvDmPTF_QcQ9Sc4llz52OC7Cp_uTSGNCCOhM
http://cdn2.sbnation.com/entry_photo_images/8068095/IMG_4472_large_verge_medium_landscape.jpg
http://cdn1.sbnation.com/entry_photo_images/7279981/oculus_rift_proto_640_large_verge_medium_landscape.jpg
The final image is getting closer to the design it needs to be.
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQLcak_syADykqC607BP-j19Es4RyO4OMto7d7htg5HoJfizywr
