Smearing / Motion Doubling - not Judder!
Hi all. Working in Unity, I'm getting a doubling effect on any fast moving object that's moving laterally (side to side). It's not judder as everything else is solid... just objects that quickly move from left to right. For example, if I drop in the "Ethan"Third Person Controller character from Unity's Standard Assets package, and run him left to right across my view, there's a ghost image of him trailing him slightly.
Is this Black Smear? Is this just a limitation of the DK2? Is there something I haven't setup correctly or should look at?
Running Unity 5.1.2p3, Windows 8.1 on an GTX980.
Is this Black Smear? Is this just a limitation of the DK2? Is there something I haven't setup correctly or should look at?
Running Unity 5.1.2p3, Windows 8.1 on an GTX980.
