Source Engine: How to integrate Rift Support?
Hi everyone,
as Valve has successfully integrated Rift support für Team Fortress 2, I wonder if this feature will be integrated into the Source SDK?
Dear Esther would be THE perfect showcase for VR in my option and Rift support should be easy to integrate: There is nearly no interaction with the world, the controls are very limited and simple, it's unbelievable beautiful and atmospheric, very slow paced, needs few resources, is cheap, relatively short and there is no in-game HUD at all.





Trailer: http://www.youtube.com/watch?v=P7RDnW0AD70
So will the Source SDK updated with Rift support in the next weeks?
spyro
as Valve has successfully integrated Rift support für Team Fortress 2, I wonder if this feature will be integrated into the Source SDK?
Dear Esther would be THE perfect showcase for VR in my option and Rift support should be easy to integrate: There is nearly no interaction with the world, the controls are very limited and simple, it's unbelievable beautiful and atmospheric, very slow paced, needs few resources, is cheap, relatively short and there is no in-game HUD at all.




Trailer: http://www.youtube.com/watch?v=P7RDnW0AD70
So will the Source SDK updated with Rift support in the next weeks?
spyro
