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Up and Coming
September 7, 2015

Steps for extremely basic sli support with 0.7.0.0 ?

What does it take? Tell me how it's done in Unity or UE4.

    2 replies

    Inspiring
    September 7, 2015
    It seems normal SLI doesn't work right with 0.7 (you'll get artifacts on the screen).

    There is Nvidia's VR SLI, but I believe that is more geared toward engine developers. I'm not sure you could add that to Unity (without the source code) though I guess it might be possible with Unreal.
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    Up and Coming
    September 7, 2015
    I don't get artifacts with the Oculus world demo (I do though in other demos). Hmm, so we have to wait for the day that Unity/UE4 announce gameworks vr integration?
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