Stereoscopic 3d w/ 2d characters?
Just a thought, but there used to be a technique with Poser a long, long time ago before there were render shaders that did this, but, the theory was like this:
You have a 3d scene, connect the actor to a cube. Decrease the actor's Z-depth to 0, and then animate the cube. Basically what this gave you was the ability to animate characters in 3d space, but also made then 2d. (2D character on a 3d background). This was old school stuff, early 2000's iirc.
Anyways, would the same thing work in a stereoscopic panoramic video (anime)?
You have a 3d scene, connect the actor to a cube. Decrease the actor's Z-depth to 0, and then animate the cube. Basically what this gave you was the ability to animate characters in 3d space, but also made then 2d. (2D character on a 3d background). This was old school stuff, early 2000's iirc.
Anyways, would the same thing work in a stereoscopic panoramic video (anime)?
