Strobing
I want to test whether strobing the display (disco light effect) can help me get less nauseaus when moving in VR, as suggested in this paper: http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20070016633.pdf. My problem is that I cannot get the screen to be dark or show the normal view all at once; when I vary the frequency of how many frames are shown in a row and how many black frames in a row after that, I just see different effects of "vertical slicing", e.g. at high frequencies the whole screen stays dark and only a thin vertical slice is rendered and moves horizontally a bit. My NVidia driver is set to vsync, the Rift is the leftmost and primary display, so I don't really understand why the screen doesn't go all dark or all bright in a more consistent way.
If you want, you can try out the strobing effect and vary the frequencies yourself: http://tore-knabe.com/virtual-reality#MovementExperiments
Any ideas how to get a clean strobing effect?
If you want, you can try out the strobing effect and vary the frequencies yourself: http://tore-knabe.com/virtual-reality#MovementExperiments
Any ideas how to get a clean strobing effect?
