Tactile Feedback Suit
well Ive waited for this moment since the 1990's and their horrible VR units...
anyway, Ive been working on a tactile feedback suit for along time. basicaly for example, in a FPS if your hit you get a strong jolt to that area initaly and then a sustained signal to keep the muscles contracted after the hit. this essentialy slowly cripples the player as hes hit... Ive been working on this for along time and its awesome!... as of yet Ive held back along time untill the tech reached the "reality" state as it has now, THANK YOU OVR guys!
I would LOVE to see someone in OVR take this further as I want it a full body suit. Ive got it to 6 channels = 6 zones that can be hit. Id love to enhance this further with low field voltages that could simulate leaning on walls or bumping into another player etc.
all in all, Ive been wanting to play first person mmos, FPS's etc and soon I will live this dream. if anyone on the OVR team wants to contact me PLEASE do!! I want this tech incorporated. Imagine full contact FPS!!! its so close ;)
anyway, Ive been working on a tactile feedback suit for along time. basicaly for example, in a FPS if your hit you get a strong jolt to that area initaly and then a sustained signal to keep the muscles contracted after the hit. this essentialy slowly cripples the player as hes hit... Ive been working on this for along time and its awesome!... as of yet Ive held back along time untill the tech reached the "reality" state as it has now, THANK YOU OVR guys!
I would LOVE to see someone in OVR take this further as I want it a full body suit. Ive got it to 6 channels = 6 zones that can be hit. Id love to enhance this further with low field voltages that could simulate leaning on walls or bumping into another player etc.
all in all, Ive been wanting to play first person mmos, FPS's etc and soon I will live this dream. if anyone on the OVR team wants to contact me PLEASE do!! I want this tech incorporated. Imagine full contact FPS!!! its so close ;)
