Testing without input hardware
I am currently building VR worlds using Unity and an in-house game engine and am getting tired of carrying my Rift around everywhere I go. Sometimes, I want to boot up a VR program, either a game that someone else has written or my own game or software, and work on it without having my Rift plugged in. The problem is that some applications won't run unless a rift is recognized as attached via USB. Does anyone know how to "fake" having a rift plugged in? Are there any good hardware simulators out there that can send a little bit of fake OR input for dev testing purposes?
