Touch Support for DirectX 12
I published a new release of the ShadedPath 12 engine with Touch Suppport. See this video:
https://www.youtube.com/watch?v=ekqCWcq1EQs&feature=youtu.be
Extended Documentation for converting right-handed Oculus animation data to left-handed system for DirectX is here: https://github.com/ClemensX/ShadedPath12/wiki/Developing-Touch-and-Avatar-support-with-DirectX
General ShadedPath 12 info here: https://forums.oculus.com/developer/discussion/27502/free-dx-12-rift-engine-code
https://www.youtube.com/watch?v=ekqCWcq1EQs&feature=youtu.be
Extended Documentation for converting right-handed Oculus animation data to left-handed system for DirectX is here: https://github.com/ClemensX/ShadedPath12/wiki/Developing-Touch-and-Avatar-support-with-DirectX
General ShadedPath 12 info here: https://forums.oculus.com/developer/discussion/27502/free-dx-12-rift-engine-code
