Touch trigger has no response
We use Unity 3D to
develop, and we have found oculus touch will be identified as Xbox controller,
which causes it to fail to respond to its own events. For example, when we only
connect touch without XBOX controller, touch trigger has no response. Is there
a solution to this problem?
When touch and Xbox
controller are connected to the computer at the same time, all of the touch
buttons work properly.
Unity v5.5.0f3,
Oculus Utilities v1.13.0, OVRPlugin v1.10.0, SDK v1.16.0.
UnityEngine.Debug:Log(Object)
OVRManager:Awake()
(at Assets/OVR/Scripts/OVRManager.cs:535)
Operating system is
Windows 10
