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February 2, 2015

Transitional hotspots for equirectangular images-VR photos

We have a collection of 360* panoramas created by Howard Goldbaum, a professor at the Reynolds School of Journalism at the University of Nevada, Reno. We are on a mission to transform the images into a virtual reality experiences for Oculus users and students. So far we had luck in developing individual panoramas to work with the VR headset (DK2.)

We need help in creation of hotspots that will allow the user a transition from one equirectangular image to another, by looking at a target for few seconds.

Here are few examples of the work:

http://www.allaroundnevada.com/american-flat-mill/

http://www.allaroundnevada.com/gold-hill-depot/

Which software or code should we use to create the transitional hotspots?
Please advise!

    3 replies

    Inspiring
    February 2, 2015
    Typically people are using game engines like Unity or Unreal to work with the Rift. For example, you could create a skybox or sphere and then map the 360 image onto that. Also, love the flat mill, great graffiti.

    Also, please do not post the same message in multiple forums. I'm deleting the other ones. Thanks.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    April 9, 2016
    @AlexandraG - I also use Pano2VR for making tours and I am looking for a way to interface virtual tours with Gear VR.  I have found that the free StreetViewVR app on the Oculus store will allow for viewing of Google Street View tours such as this one  https://goo.gl/maps/yN7aa9AGbT92  but they are limited to inside shoots right now with each view having to be in the line of sight of the other.  You also have to be enrolled in the Google Trusted Photographer program to upload these tours.  Please do update this if you have found another way....  Thanks - Nick
    Participant
    April 9, 2016
    @cybereality - Thanks for the tip on Unity.  I will definitely look into making a VR tour with that platform.  Once made, how would we go about viewing and sharing it with other Oculus users ?   Thanks
    Nick