Trivial Rift simulator for devs without kits?
Hello all,
It's pretty straightforward to start working on a lot of the bits of code needed for a Rift application (SBS 3D, barrel distortion, etc), but there doesn't seem to be a good way to validate integration with the Rift data stream until you actually get a kit.
It would be useful to have an executable that would identify itself as a rift and simulate its data stream. To start, it could just be a simple test pattern (e.g. yaw left/right, pitch up down, roll clockwise/counterclockwise) or even randomly generated head movements. This would be useful both for devs waiting on their orders and those that just want to dip their toe in to see how hairy porting their application to the Rift might be.
Would anyone else be interested in a such a tool?
Daniel
It's pretty straightforward to start working on a lot of the bits of code needed for a Rift application (SBS 3D, barrel distortion, etc), but there doesn't seem to be a good way to validate integration with the Rift data stream until you actually get a kit.
It would be useful to have an executable that would identify itself as a rift and simulate its data stream. To start, it could just be a simple test pattern (e.g. yaw left/right, pitch up down, roll clockwise/counterclockwise) or even randomly generated head movements. This would be useful both for devs waiting on their orders and those that just want to dip their toe in to see how hairy porting their application to the Rift might be.
Would anyone else be interested in a such a tool?
Daniel
