ubuntu 14.04 64 bit, .4.4 SDK everything on main monitor?
Howdy,
Received my DK2 a week ago. I like to primarily stay under linux and am beginning to work on a game idea. The DK2 works fine booted under windows, but I have a nagging problem under linux.
I have a fairly modern system, with an Nvidia GTX 750 card and the latest native nvidia binary drivers installed on Ubuntu 14.04 LTS. I downloaded the current 0.4.4 SDK for linux and so far, the only thing that works properly, is the test scene from within the config util. (Although it has a bit of annoying judder when I turn my head more than really slowly.)
Every linux version of anything oculus that I try to run, will open on the main monitor screen, rather than the rift. For example, janusVR. It detects the rift, the IR camera activates, and head tracking is working, but the display is on the main monitor, with only my desktop background on the rift. It's the same with everything I try, always opening their display on the main monitor.
The system settings for displays, and the nvidia control panel both see the rift and know it as "OculusVR, Inc. 6"" in ubuntus displays panel, and "OVR Rift DK2" in the nvidia control panel.
But the test scene is the only program that properly display's on the rift rather than the main screen.
Some programs like Second Life's project oculus linux viewer don't seem to notice the rift is there and does nothing when you ctrl-shft-d or select switch to HMD on the menu.
Most all other programs notice the rift, activate the camera, and respond to head tracking movements, but with their display on my main monitor rather than the rift.
I would try the OVR demo, but it doesn't successfully build. Breaks with an error where ld can't find -lGL
Has anyone else had a similar problem?
Kevin
Received my DK2 a week ago. I like to primarily stay under linux and am beginning to work on a game idea. The DK2 works fine booted under windows, but I have a nagging problem under linux.
I have a fairly modern system, with an Nvidia GTX 750 card and the latest native nvidia binary drivers installed on Ubuntu 14.04 LTS. I downloaded the current 0.4.4 SDK for linux and so far, the only thing that works properly, is the test scene from within the config util. (Although it has a bit of annoying judder when I turn my head more than really slowly.)
Every linux version of anything oculus that I try to run, will open on the main monitor screen, rather than the rift. For example, janusVR. It detects the rift, the IR camera activates, and head tracking is working, but the display is on the main monitor, with only my desktop background on the rift. It's the same with everything I try, always opening their display on the main monitor.
The system settings for displays, and the nvidia control panel both see the rift and know it as "OculusVR, Inc. 6"" in ubuntus displays panel, and "OVR Rift DK2" in the nvidia control panel.
But the test scene is the only program that properly display's on the rift rather than the main screen.
Some programs like Second Life's project oculus linux viewer don't seem to notice the rift is there and does nothing when you ctrl-shft-d or select switch to HMD on the menu.
Most all other programs notice the rift, activate the camera, and respond to head tracking movements, but with their display on my main monitor rather than the rift.
I would try the OVR demo, but it doesn't successfully build. Breaks with an error where ld can't find -lGL
Has anyone else had a similar problem?
Kevin
