Understanding IPD and how it relates to nausea
Just got my Rift this past Friday, totally awesome by the way. I’ve run OVR config utility and came up with 67.4mm for IPD. Then I went to see my eye doctor and had them read my IPD and they came up with 67mm. I told her I needed as accurate as possible. She then had me put a special pair of glasses on and stare at a red crosshair and she then took a picture of my eyes. She showed me how it worked on the computer and what part of the eye was actually being measured. She showed me a picture of my eye and made a reference to this tiny white dot at the back of eye. What is this dot and is it important in regards to settings? End result was that my official reading is 67.4mm. So at least for me, the Oculus IPD utility is spot on.
After receiving the rift and getting everything setup i quickly realized my pc is not capable of of playable frame rates for the rift. TitansofSpace showed 25fps on the frame counter. All games are very choppy even the ipd config settings tester is nausea inducing. My graphics card was a Radeon 4670 1Gb. A new graphics card fixed this issue. GTX760 to the rescue, now Titans frame rate bounces between 200 and 400 frames a sec. Vsync in other games works well. All options maximized. Ive only recently started to understand down sampling and how it effects the Rift. Currently from with the NVidia control panel I can set Rift DK to 1440 x 900 which has drastically improved the overall screen door effect and visual feel of certain games(HL2 being the best). Even with these new settings motion induced nausea is still present.
(side note) I’ve seen another post that down sampling from 1900x1200 or any resolution that uses the 16:10 ratio of the rift gives phenomenal results but I can’t seem to set this setting from within the NVidia control panel. My primary display has a max resolution of 1600x900 so I’m thinking that may be the reason
Back to the point. So my doctor wrote some notes to which i will attempt to transcribe here. I just want to know what they mean and how they correlate to Oculus settings.
PD(what she called it)
right eye (od) 33.2
left eye (os) 34.2
Single 67.4
What does knowing these numbers do for the overall gaming experience?
The problem I’m currently finding is there is no definitive all in one spot for FAQ for Rift knowledge. MTBS3d has a lot of knowledge but is randomly disbursed which causes me to read EVERY post hoping to find a tidbit of tangible knowledge that I can put to use.
Please forgive my rambling. Ever since I received my rift I’ve thought of nothing else. I have more question and some of those questions have questions. I know it’s a brave new frontier and many are in the same boat as I am. I am a gamer more than a programmer but I’d like to be more than that. But without the basic knowledge I don’t know where to start.
After receiving the rift and getting everything setup i quickly realized my pc is not capable of of playable frame rates for the rift. TitansofSpace showed 25fps on the frame counter. All games are very choppy even the ipd config settings tester is nausea inducing. My graphics card was a Radeon 4670 1Gb. A new graphics card fixed this issue. GTX760 to the rescue, now Titans frame rate bounces between 200 and 400 frames a sec. Vsync in other games works well. All options maximized. Ive only recently started to understand down sampling and how it effects the Rift. Currently from with the NVidia control panel I can set Rift DK to 1440 x 900 which has drastically improved the overall screen door effect and visual feel of certain games(HL2 being the best). Even with these new settings motion induced nausea is still present.
(side note) I’ve seen another post that down sampling from 1900x1200 or any resolution that uses the 16:10 ratio of the rift gives phenomenal results but I can’t seem to set this setting from within the NVidia control panel. My primary display has a max resolution of 1600x900 so I’m thinking that may be the reason
Back to the point. So my doctor wrote some notes to which i will attempt to transcribe here. I just want to know what they mean and how they correlate to Oculus settings.
PD(what she called it)
right eye (od) 33.2
left eye (os) 34.2
Single 67.4
What does knowing these numbers do for the overall gaming experience?
The problem I’m currently finding is there is no definitive all in one spot for FAQ for Rift knowledge. MTBS3d has a lot of knowledge but is randomly disbursed which causes me to read EVERY post hoping to find a tidbit of tangible knowledge that I can put to use.
Please forgive my rambling. Ever since I received my rift I’ve thought of nothing else. I have more question and some of those questions have questions. I know it’s a brave new frontier and many are in the same boat as I am. I am a gamer more than a programmer but I’d like to be more than that. But without the basic knowledge I don’t know where to start.
