Unity Frame Rate -- Increased...
Curious what everyone else is finding but I've just noticed a 20+ increase in my frame rate by allowing my player to work in windowed mode vs fullscreen. Still set the player to 1280x800 but, enable "Display Resolution Dialog" and uncheck "Default is Full Screen". It's really no different than when you "play" your build inside Unity, which is when I noticed the difference in frame rate...
EDIT - I'm on a MacBook Pro 13-inch, Mid 2012 model. This might be less of an issue for others... but, worth a mention if you need a boost.
Best,
Jason
EDIT - I'm on a MacBook Pro 13-inch, Mid 2012 model. This might be less of an issue for others... but, worth a mention if you need a boost.
Best,
Jason
