Unity/Unreal VR Without A DK2..?
I want to start messing around with creating VR games and apps using the Unity and Unreal engines but I don't have a DK2. What are my options..?
I've ordered an Unofficial Cardboard 2.0 Plus from the States which should arrive during the next week or two, and have noticed several SDKs that are available for Unity - the Google Cardboard SDK, the Oculus SDK and the Steam SDK.
Now as far as I understand things the Steam VR SDK allows you to create games and apps for both the Oculus Rift and the HTC Vive. Is that right..? So I could develop an app or game using the Steam VR SDK and it will work fine once both HMDs are released..?
Or have I got things wrong..?
I've also been looking at Trinus VR which allows you to play PC games using a smartphone and Google Cardboard-type headset.
So what would be my best bet? To develop these games using the Steam VR SDK and then use something like Trinus VR to test them..? Or is there some other way of doing things without having to fork out for a DK2?
Thanks in advance for any help! :D
I've ordered an Unofficial Cardboard 2.0 Plus from the States which should arrive during the next week or two, and have noticed several SDKs that are available for Unity - the Google Cardboard SDK, the Oculus SDK and the Steam SDK.
Now as far as I understand things the Steam VR SDK allows you to create games and apps for both the Oculus Rift and the HTC Vive. Is that right..? So I could develop an app or game using the Steam VR SDK and it will work fine once both HMDs are released..?
Or have I got things wrong..?
I've also been looking at Trinus VR which allows you to play PC games using a smartphone and Google Cardboard-type headset.
So what would be my best bet? To develop these games using the Steam VR SDK and then use something like Trinus VR to test them..? Or is there some other way of doing things without having to fork out for a DK2?
Thanks in advance for any help! :D
