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Up and Coming
February 23, 2013

Unreal and Unity Requirements

Hello.

As I understand it, if a developer wishes to use either the Unreal Engine or Unity there are the following restrictions:

- A full UE3 license is required to make use of the Rift integration
- A Unit 4.x Pro license is required to use the Rift

Is this still expected to be the case when the development kit is launched, or will the free version of either engine be a viable alternative?

- Dave

    6 replies

    Up and Coming
    February 23, 2013
    I remember hearing that Oculus will be supported in the free version of Unity3d, but it sounded like it will be "baked in" as part of a point release?
    Will this Unity3d version be ready by March?
    CCP Games, EVE: Valkyrie developer | @SiggiGG
    New Participant
    February 25, 2013
    Good Question.

    We're not exactly thrilled by the fact that Unity 4.0 seems to be a requirement. While I have no doubt that our tech lead is more than capable of making it work with Unity 3.X - I don't think we have the time/money to do that.

    I'll try to see if we can set aside some time this month for Unity 3.X tests - here's hoping!

    - RIchard
    Up and Coming
    February 25, 2013
    "phosfiend" wrote:
    Good Question.

    We're not exactly thrilled by the fact that Unity 4.0 seems to be a requirement. While I have no doubt that our tech lead is more than capable of making it work with Unity 3.X - I don't think we have the time/money to do that.

    I'll try to see if we can set aside some time this month for Unity 3.X tests - here's hoping!

    - RIchard


    I'll be very interested to know if you can get it to work with Unity 3.x, we haven't upgraded all our licenses either.
    CCP Games, EVE: Valkyrie developer | @SiggiGG
    Inspiring
    February 25, 2013
    We are doing our best to see if we can support the free versions of Unreal and Unity. At this time, you need to have a pro license and we don't yet know when (or if) this will change.

    We are providing a sample integration with Unity 4.0. It would probably not be that hard to look at how it was done and port it to Unity 3.x. I don't think we are using any 4.0 exclusive features, so there's no specific reason it couldn't work.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    February 25, 2013
    Thanks for the reply Cybereality :) I must say I really like the Unity integration so far, it was super simple to get it up and running and I'm having tons of fun! Running on a trial of 4.x until we get our 3.x licenses upgraded, and it's working just fine.
    CCP Games, EVE: Valkyrie developer | @SiggiGG
    Inspiring
    February 26, 2013
    Awesome! Glad that's working for you, SiggiG.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV