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New Participant
January 19, 2017

Uploading a build failed with invalid DLLs present

Hi,

We are releasing on both Steam and Oculus so our build contains DLLs for both systems. However trying to upload this to the Oculus system results in an error as it contains invalid DLLs. 

To remove these from the package would take considerable effort and making 2 separate packages of the game every time, which is quite time consuming.

Is there a way around this?

Sam

2 replies

New Participant
January 20, 2017
Hi, it's an issue with steam_api64.dll which causes the Upload to the oculus servers to fail. 
EspireMike
Participant
July 24, 2017
This is very unfortunate. Understandable for Store and RC channels, but it would be great to be able to upload to the Oculus Alpha channel while still using the SteamVR DLLs.