Uploading a build failed with invalid DLLs present
Hi,
We are releasing on both Steam and Oculus so our build contains DLLs for both systems. However trying to upload this to the Oculus system results in an error as it contains invalid DLLs.
To remove these from the package would take considerable effort and making 2 separate packages of the game every time, which is quite time consuming.
Is there a way around this?
Sam
We are releasing on both Steam and Oculus so our build contains DLLs for both systems. However trying to upload this to the Oculus system results in an error as it contains invalid DLLs.
To remove these from the package would take considerable effort and making 2 separate packages of the game every time, which is quite time consuming.
Is there a way around this?
Sam
