Use DirectShow to render frames on Oculus Rift
Hi all,
I am trying to integrate DirectShow with the Oculus SDK. Basically, I want to use DirectShow to initialize Video Capture devices (eg, Cameras) and then use SampleGrabber to grab the frames. Then I want to render those grabbed frames on the Oculus Rift DK1 with the required barrel distortion. How do I make that connection between DirectShow and the Oculus SDK? I am still new to the Oculus SDK so any help would be appreciated. Thank you.
Regards
Deepak
I am trying to integrate DirectShow with the Oculus SDK. Basically, I want to use DirectShow to initialize Video Capture devices (eg, Cameras) and then use SampleGrabber to grab the frames. Then I want to render those grabbed frames on the Oculus Rift DK1 with the required barrel distortion. How do I make that connection between DirectShow and the Oculus SDK? I am still new to the Oculus SDK so any help would be appreciated. Thank you.
Regards
Deepak
