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Participant
October 27, 2015

Use of Mirror Texture in OpenGL

I am new to Oculus development so pardon me if this might sound a really basic question.

In OpenGL codes for Oculus that I have come across, I see the use of mirrorTexture. Can someone please tell me what is exactly the use of the mirrorTexture?

Thanks.

    2 replies

    Up and Coming
    October 27, 2015
    If you want you can blit the mirror texture to a window so anyone who isn't wearing the Oculus can see what they're seeing.
    Participant
    October 27, 2015
    Thanks! That was exactly my best guess.