Using Oculus touch in two different process
Hello,
Im just getting started with the Oculus Touch and i used the example: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-input-touch-buttons/ and it works as expected.
then i had a problem when i ran the code example: ORT (Controllers) and my own code parallel.
in my code using this line:
Im just getting started with the Oculus Touch and i used the example: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-input-touch-buttons/ and it works as expected.
then i had a problem when i ran the code example: ORT (Controllers) and my own code parallel.
in my code using this line:
ovr_GetInputState(Session, ovrControllerType_Touch, &inputState);
inputState.ControllerType return ovrControllerType_None
but in the ORT it works fine.
Edit: When i run my code first and than the example they both works fine, it happen only when i run my code second
any advise?
Thanks!
inputState.ControllerType return ovrControllerType_None
but in the ORT it works fine.
Edit: When i run my code first and than the example they both works fine, it happen only when i run my code second
any advise?
Thanks!
