Viewing stereoscopic images with Oculus Rift
Hi all,
Quick question I have been having trouble with for some time. I have created a scene using 3DS Max and set up an object with two cameras attached to it, corresponding to the left and right eye. If I set the cameras properties to have a FoV of 110 degrees and render the image from each eye separately, how can I then apply post-barrel distortion or what software can I use to view 3D stereoscopic images on the rift? Is there one for videos too?
Thanks,
Adam
Quick question I have been having trouble with for some time. I have created a scene using 3DS Max and set up an object with two cameras attached to it, corresponding to the left and right eye. If I set the cameras properties to have a FoV of 110 degrees and render the image from each eye separately, how can I then apply post-barrel distortion or what software can I use to view 3D stereoscopic images on the rift? Is there one for videos too?
Thanks,
Adam
