VR Development for Complete Beginners
I'm looking to start developing something for the Oculus Rift for fun, and was wondering if anyone here can give me pointers on what to read, what language to learn, what programs/SDKs to use (UE4 or Unity?), where to find materials/textures, and other random stuff.
I have almost zero experience programming but I've been told I'm a fast learner, so I should be able to do well in my new hobby soon.
Thanks in advance for the help.
I have almost zero experience programming but I've been told I'm a fast learner, so I should be able to do well in my new hobby soon.
Thanks in advance for the help.
