VR Object Touch controllers don't wake when moved
Touch controllers configured as "Left Touch" or "Right Touch" seem to wake up from their Standby state when moved (even if they're outside of the tracking space). I'm assuming it's via the IMUs. Touch controllers configured as a "VR Object" only seem to wake up when the "A", "B" or Oculus buttons are pressed. I've had some development issues related to my VR Object going into Standby which are exacerbated by the bug which prevents the tracking state from being read out in Unity (see https://forums.oculus.com/community/discussion/comment/544368#Comment_544368).
Would it be possible to get a new VR Object firmware that would allow waking to work like the regular Touch controllers? Thanks!!
Would it be possible to get a new VR Object firmware that would allow waking to work like the regular Touch controllers? Thanks!!
