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Inspiring
August 24, 2016

Vulkan native support

Is there any ETA on native Vulkan support in the PC SDK?  Is it even on the roadmap?  I know that you can use the GL interop functionality to make it work on systems that support that GL extension (in fact I've created an example that does just that here), but that leaves out AMD based systems, and it adds more complexity to the application.  

2 replies

Inspiring
June 8, 2017
They just release it. :)
jhericoAuthor
Inspiring
June 11, 2017
I've updated my sample code to use the Vulkan native Oculus API.  I've only tested on nVidia so far.  
Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action