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New Participant
February 11, 2015

Weight in vr

Hello:)
Im' building a device wich anable to feel / sense weight in vr aplication. It's a input device - a glove of some king. Im very curious if any one of you need something like that? Please tell me in coment bellow if it would be useful to you. Sory about my anglish:) Greatings, Marcin

    6 replies

    Up and Coming
    February 11, 2015
    How does the glove work? How would it make you feel weight?
    Rendering/Game engineer
    New Participant
    February 11, 2015
    Well ... it's simple physics actually and no so simple contruction:) it's about force and making it to work in the direction you want - its makinkg the "feel" that simulate weight - its not actuall change weight of anything.
    Up and Coming
    February 12, 2015
    Tension cords tied to a pully on the floor the pully being operated by an electric engine?
    Up and Coming
    February 12, 2015
    "marcinmajkowski" wrote:
    Well ... it's simple physics actually and no so simple contruction:) it's about force and making it to work in the direction you want - its makinkg the "feel" that simulate weight - its not actuall change weight of anything.


    I'm an engineer, I need more technobabble. :) How do you make someone feel the force without actually adding the G?

    "konstantin_lozev" wrote:
    Tension cords tied to a pully on the floor the pully being operated by an electric engine?


    LOL, I was hoping for something a bit more elegant.
    Rendering/Game engineer
    Up and Coming
    February 12, 2015
    "MrsVR" wrote:
    LOL, I was hoping for something a bit more elegant.

    Well, you have to start from somewhere :) And yeah, if your arm should feel the weight of something, you don't really have that many options, I think. The other that I can imagine is a modded fitness machine, which should be even easier to implement. Sorry, no magnetic force field :)
    Up and Coming
    February 15, 2015
    A Novint Falcon is a great input device for weight and texture haptics. It's a bit big, but it does the job very well. You can literally feel sand, ice, magnetic attraction and repulsion, gravity, rubberized tension, gun kick, the list goes on, all at 6 DOF with open source haptics library.
    If someone were to create a glove-like attachment, haptic VR input would be easily achievable and I'd definitely want one.
    Not a Rift fanboi. Not a Vive fanboi. I'm a VR fanboi. Get it straight.