Skip to main content
Inspiring
March 29, 2016

Were is the 1.3 Runtime?

Am I totally stupid? I Can not find it in the 1.3 SDK or somewere else!

    22 replies

    March 30, 2016
    Waiting for support answer!!!
    Up and Coming
    March 30, 2016
    Yeah, I had to download it twice because the first time, after downloading the 842 MB, it just sat there saying "installing..." and showing me fancy moving images of Rifts.

    There was no indication that anything was wrong, so after waiting half an hour I exited.  It then said "cleaning up" for another 10 minutes so I cancelled that too.  With no idea what was wrong, I installed the latest NVidia drivers then ran the Oculus installer again.

    It was kind of nerve wracking waiting for it to get the entire 842 MB again, with no reason to suppose it would work the second time.  It did anyway, and I can run the Oculus software.  Only problem now is the software crashes as soon as I plug in the DK2.  :'(
    Live for Speed - www.lfs.net
    Up and Coming
    March 30, 2016
    For developers offline setup is really important. Reasons have already been posted by others.
    Inspiring
    March 30, 2016

    skavee said:

    For developers offline setup is really important. Reasons have already been posted by others.


    Seconded.  My office has something like 20 machines that need to upgrade to 1.3.  Saying they all have to download the tiny installer and then stream (the same) 800 MB of full runtime is patently stupid.  
    Brad Davis - Developer for High Fidelity Co-author of Oculus Rift in Action
    March 30, 2016
    Yeah, I was bitten by an online download of a runtime at a tradeshow recently.   Luckily I was able to find some nearby wifi plus tether my notebook to the desktop system (without wifi) that needed the internet connection so it could be downloaded and installed.
    Inspiring
    March 30, 2016
    This is good feedback. I'll be sure to bring up with the team.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    March 31, 2016
    Do I need to install the latest Nvidia drivers first? Every time I try to run the installer it crashes.
    Inspiring
    April 1, 2016
    I would install the latest driver, maybe some older version supporting at least Direct Mode will still work.
    Up and Coming
    April 22, 2016
    @cybereality sorry for bumping this, are there any news? I'm pretty much stuck on SDK 0.8 because of this.
    kojack
    Honored Contributor
    April 22, 2016
    This is also very annoying in an educational setting. Installing the oculus software on a large group of computers is a complete waste of time and bandwidth when each of them has to download over 800MB instead of using a local copy.

    (I need to do some testing, but it seems the way accounts are used in oculus home makes runtime 1.3 near unusable in educational usage too).
    Author: Oculus Monitor , Auto Oculus Touch , Forum Dark Mode , Phantom Touch Remover , X-Plane Fixer Hardware: Threadripper 1950x, MSI Gaming Trio 2080TI, Asrock X399 Taich Headsets: Wrap 1200VR, DK1, DK2, CV1, Rift-S, GearVR, Go, Quest, Quest 2, Reverb G2, Quest 3