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Inspiring
September 16, 2019

What are the names of the Oculus hands/controllers instantiated at runtime?

I'm trying to find the names of the hands/controllers that get instantiated by Oculus at runtime. I'm using the Oculus Quest (Unity) so I can't check myself, but it should be the same on the Rift S. Does Oculus reference these GameObjects anywhere?

1 reply

WeitinAuthor
Inspiring
September 16, 2019
I found them, they are:
  • hand_left
  • hand_right
  • controller_left
  • controller_right
Wei Tin Yuen, VR Developer B) Toronto, Canada http://tinforge.com/