Where to begin supporting an existing game
Just received my Oculus today and love it. I've done the tutorials and played with a lot of demos/samples, and would like to dive in.
I'd like to work on supporting existing games, and atleast initially, just support headtracking to look around. I'm interested in EQMac (I dev/play on a pc though) - my question is, where do I begin?
Most importantly - is this possible, without having access to the game's source code?
Any help would be appreciated, thanks.
I'd like to work on supporting existing games, and atleast initially, just support headtracking to look around. I'm interested in EQMac (I dev/play on a pc though) - my question is, where do I begin?
Most importantly - is this possible, without having access to the game's source code?
Any help would be appreciated, thanks.
