New Participant
December 15, 2015
Why Eye offset is not visible in two views?
- 3 replies
- 1995 views
Hi All,
I encountered a problem when trying to record a demo.
From my desktop, two eye views look exactly the same (attached figure at the bottom), although my right and left eyes have different views from oculus. I do set very large IPD
However, in the oculus official document: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-render/ They look to have offset between two views, i.e. I can feel the binocular disparity. (attached figure on top) Does anyone know the reason and how to solve that?
Thanks in advance.
I encountered a problem when trying to record a demo.
From my desktop, two eye views look exactly the same (attached figure at the bottom), although my right and left eyes have different views from oculus. I do set very large IPD
However, in the oculus official document: https://developer.oculus.com/documentation/pcsdk/latest/concepts/dg-render/ They look to have offset between two views, i.e. I can feel the binocular disparity. (attached figure on top) Does anyone know the reason and how to solve that?
Thanks in advance.
