Why that nonsense in ovrLayerEyeFovDepth?
Each field in the ovrLayerEyeFovDepth struct is an array of [ovrEye_Count] - that is 2
Only exception is the "ovrTimewarpProjectionDesc ProjectionDesc"
ProjectionDesc has to be generated from the eye FOV.
Since the FOV is different for each eye, it makes no sense this is present only once!
I averaged both eyes FOV, zNear and zFar, but this makes no sense to be present only once.
Only exception is the "ovrTimewarpProjectionDesc ProjectionDesc"
ProjectionDesc has to be generated from the eye FOV.
Since the FOV is different for each eye, it makes no sense this is present only once!
I averaged both eyes FOV, zNear and zFar, but this makes no sense to be present only once.
