Will Oculus Be Implementing A TRC/TCR Equivalent For Developers..?
As someone that has experience working with TRCs/TCRs years ago I was just wondering if Oculus would be implementing their own checklist system for Rift Standards..?
It would make submission of games and software much easier for developers and should make the submission process much easier. I know that a lot of Lead Testers complain about them but I had absolutely no problems with Standards Testing when I was working in the industry years ago.
Or does the SDK handle error messages and systems messages for bad tracking or flat batteries etc..?
It would make submission of games and software much easier for developers and should make the submission process much easier. I know that a lot of Lead Testers complain about them but I had absolutely no problems with Standards Testing when I was working in the industry years ago.
Or does the SDK handle error messages and systems messages for bad tracking or flat batteries etc..?
