Windows 8.1 / Visual Studio 2013
Hi @all,
does someone has experience with occulus rift 0.4.4-beta on windows 8.1 and visual studio 2013.
Previous occulus rift 0.4.3-beta runtime worked fine for me, but installing 0.4.4-beta leadsto infinite
windows reboot loop. What did change?
Additionally building LibOVR_with_samples lead to the following error:
Error 1 error LNK1104: cannot open file 'd3dx11.lib'
Any Idea?
does someone has experience with occulus rift 0.4.4-beta on windows 8.1 and visual studio 2013.
Previous occulus rift 0.4.3-beta runtime worked fine for me, but installing 0.4.4-beta leadsto infinite
windows reboot loop. What did change?
Additionally building LibOVR_with_samples lead to the following error:
Error 1 error LNK1104: cannot open file 'd3dx11.lib'
Any Idea?
