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New Participant
August 20, 2015

Wrapping movie 180 degree using Pure Data.

Hi Guys,
I'm doing a project and would like to know if we can wrap a picture or movie 180 degree in front of us using pure data, i came across jitter but I'm not able wrap it cylindrical 180 degree.
Anyone here know how to do it??

    3 replies

    August 20, 2015
    Pure data of what? The image? UV map? You're trying to wrap it to a cylinder in real time? Are you using the Native tools or Unity?
    ddpmdAuthor
    New Participant
    September 17, 2015
    I'm using Pure data programming language, but its glitchy so anything with max/msp 6 or 7 would also work.
    September 17, 2015
    If you can render it as an image designed for 180 then you can texture map a cylinder or half sphere (dome)
    But if you're rendering data you might consider adding a Z channel and simply rendering in 3D