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Up and Coming
November 9, 2021

ETA on SDK v34?

Hey all - since passthrough API is totally broken with SDK 33 and Quest OS 34...is there a publicly stated ETA for SDK 34 release? I saw a tweet somewhere that it would be "Monday" (as in, 10/8 - yesterday), but that has on

34 replies

Up and Coming
November 12, 2021

Thank you Jeff,  I got it to work! I had to relook at some of my settings.  Thanks again!

Up and Coming
November 14, 2021

Soooo anyone else have passthrough randomly break again? 😞 Was working fine on Friday...now just black again. 

JeffNik
Honored Contributor
November 14, 2021

I played with it all last night and had no problems... its working for me.

Up and Coming
November 14, 2021

I figured it out! Probuilder default material as an environment that toggles on for VR vs MR caused the whole project to render black, regardless of what is visible. Other materials work fine. Strange. 

November 18, 2021

Agreed -- have it all working in 2021.2.2F1 as well!