Is there any way to activate hand tracking in the Quest while using it in the Link setup? I really need to be able to run on a PC but also include hand tracking.
I am using it with Oculus Link in Unity. https://developer.oculus.com/documentation/unity/unity-handtracking/ But I guess you want to use it in production: "Note: We support the use of hand tracking on PC through the Unity editor, when using Oculus Quest + Oculus Link. This functionality is only supported in the Unity editor to help improve iteration time for Oculus Quest developers."