Arcade Mania — solo/small studio VR arcade game, would love feedback from the community
Hey everyone,
We're QuantumArcadia, a small studio based in India. We recently
published Arcade Mania on the Quest Store — a collection of
skill-based mini-games built for VR, arcade-style.
We're still learning what resonates with the Quest community, so I
wanted to share it here and get honest feedback — what works, what
doesn't, anything that feels off in the first 5 minutes.
You can check it out on the Quest Store here:
https://www.meta.com/en-gb/experiences/arcade-mania/1181756821683806/
Happy to answer questions about how we built it, tech stack, or
lessons learned so far. Would really appreciate any thoughts!
