Controllers suddenly flipped on the Z-axis for no apparent reason, and I have no idea why
I’m making an action game, and a few days ago Unity suddenly started throwing errors and wouldn’t open for no apparent reason. After I deleted Meta’s SDK, Unity launched normally again, and reinstalling the SDK didn’t cause any further issues.
However, yesterday I noticed that both controllers in my game had suddenly flipped 180 degrees on the Z-axis (see Image 1). This only happens during actual device testing — it does not happen inside Unity (see Image 2).
I tried flipping the controllers’ Z-axis by 180 degrees in Unity to cancel out the issue, but it had no effect.
I haven’t touched any packages in the past month, and everything was still normal about a week ago.
Currently, my Meta SDK version is 81.0.0, OpenXR Plugin version is 1.15.1, and Unity OpenXR Meta version is 2.2.0.
