How do you get UI elements to work?
I've seen the MRUK toolkit, and it looks like a decent bit of kit... but...
How do I get Q3+Unity to give me a ray... on my controller... to activate stock UGUI elements?
Eg, I bought https://assetstore.unity.com/packages/tools/gui/evo-ui-modern-ui-framework-310303
And can see it... but... I can't interact with it on a Q3 app. This ought to be simple, but... it's just not clicking with me... does anyone have an example of using rays to interact with plain-jane UGUIs (not bigredbuttons) or a tutorial on what I need to do to these widgets to make them ray-interactable? The canvas already had a Graphic Raycaster on it... but...?
