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okeyone
Up and Coming
September 17, 2026
Question

Meta needs to strictly enforce age policies across all Quest games and apps

  • September 17, 2026
  • 3 replies
  • 98 views

Support suggested I start this topic here. It seems Meta is not strictly enforcing its own age policies when it comes to underage children using Quest headsets. This isn't just a problem in multiplayer spacesβ€”it impacts the entire platform, all games, and the overall ecosystem.

While individual developers are trying to handle age-related issues on their own, it shouldn't be left entirely up to them. For example, Devs United Games recently had to add a "Blacklist" feature to Real VR Fishing to give hosts more control over their rooms, but because underage users are widespread, features like this can easily backfire and be used by groups of children to unfairly kick or block adult players who paid for their headsets and games.

Leaving underage accounts unmoderated exposes children to serious safety risks, including exposure to mature content and online harassment.Meta needs to step up and improve:

1: Stricter Platform-Wide Age Verification: Implement robust, mandatory age-assurance tools (like strict verification checks) across the storefront.

2: System-Level Parental Controls by Default: Parent-managed accounts need stricter default blocks on social features and multiplayer access across all downloaded apps.

3: Better Reporting: Give adult players an easy, system-level way to flag apps overrun by underage accounts so Meta's safety teams can enforce suspensions directly.

3 replies

okeyone
okeyoneAuthor
Up and Coming
September 17, 2026

 

okeyone
okeyoneAuthor
Up and Coming
September 17, 2026

Devil's Roulette is another great example. It is rated 13+ but the public multiplayer lobbies are completely overrun by young children.

steve40
Honored Contributor
September 18, 2026

There's a flaw in your argument, as you don't necessarily need a Meta VR headset to play games that are available on other platforms such as Steam. Real VR Fishing is one such game.

On Quest headsets, all it takes is for a parent to create an adult account on the headset, then let their child use that account, as happens a LOT. It completely bypasses the parental controls mechanism.

Meta disables such accounts whenever AI detects this is happening, as can be seen by the dozens of posts in the forums, but it can't catch them all.

There are a lot of irresponsible parents out there, I've even seen posts from parents complaining that they couldn't buy an 18+ game for their 12 yo child πŸ€¦β€β™‚οΈ. Also, a lot of parents who let their under 10 yo children use their headset. The parents have this mindset that it is they, not Meta, who should decide what their children are allowed to do πŸ€ͺ.

Another issue is kids playing games through PCVR, as this provides another mechanism for bypassing age restrictions. Meta has no control over Steam games, for example, and Real VR Fishing is available on Steam. Steam does not have parental controls and only asks for ID for purchasing 18+ games. You don't even need a Meta headset to play it, users with other headset brands can also play these games!

Note: RealVR Fishing is rated 'General', so kids are allowed to play. I even reported the game, as the devs introduced cannabis-themed clothing in their game which is accessible to children.