Need info on Boundary setup in Unreal 5.6
Hello Guys,
My app is a mixed reality app and in my app boundary is not required but it looks like with new OS update boundary is a required. I am using Unreal Engine 5.6(Meta fork) .
Is it possible for you to provide the steps for:
1) boundary permissions
2) passthrough enable
3) scene api permissions.
4) Hand tracking
Please advise. It would be nice if you can provide a sample project. I am using Meta XR v85 plugin.
Best regards,
Saurabh Saxena
