Options for PVP Multiplayer Hosting
I have been building PVP games in Horizon Worlds for the last year, and now that VR in Horizon worlds is going away I am looking at doing a native PVP VR game instead. I have used both unreal engine and unity, was leaning on using unity because I feel I may program quicker in Unity. I have some cloud experience using AWS, mostly hosting websites.
But for hosting or implementing Multiplayer, I am looking at options and others experiences. I am thinking of two main solutions, one being AWS (this is my go to for cloud tasks, but I use mostly for hosting websites) and proton (it sounds to good to be true, its free and you can have 100 concurrent users).
AWS likely will be a pain to setup and seems like it will cost more (which makes no sense to me, usually cheapest for most tasks).
Photon seems super cheap and easy to implement (sounds to good, feel like there is something I am missing).
Have any tried both methods, and how do they compare, or are their better solutions.
