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New Participant
May 27, 2026
Question

UE 5.5 DX12 VR Preview crashes after Meta Horizon Link v85 update

After updating Meta Horizon Link to v85 on Windows, Unreal Engine 5.5 VR Preview crashes consistently when using DX12.

 

Environment:

- UE 5.5.x

- DX12

- Lumen + Nanite

- Quest headset via Link

- MetaXR plugin enabled

- RTX  4090 laptop GPU

 

Crash:

Assertion failed:

!EnumHasAnyFlags(TextureDesc.Flags, ETextureCreateFlags::RenderTargetable | ETextureCreateFlags::ResolveTargetable)

 

File:

D3D12Texture.cpp Line 299

 

Behavior:

- Normal viewport works

- VR Preview crashes after 1-2 seconds

- Old projects that previously worked now also crash

- Disabling MetaXR plugin stops the crash

- Using SteamVR as OpenXR runtime works

- Crash only happens when headset is connected through Meta Link runtime

 

This started immediately after updating Meta Horizon Link to v85.

1 reply

New Participant
May 27, 2026

The issue started immediately after a Meta Horizon Link / Quest software update installed on May 22, 2026.

I am not completely sure which exact build version was installed before and after the update, but the problem started right after the Meta software updated automatically.