UE 5.5 DX12 VR Preview crashes after Meta Horizon Link v85 update
After updating Meta Horizon Link to v85 on Windows, Unreal Engine 5.5 VR Preview crashes consistently when using DX12.
Environment:
- UE 5.5.x
- DX12
- Lumen + Nanite
- Quest headset via Link
- MetaXR plugin enabled
- RTX 4090 laptop GPU
Crash:
Assertion failed:
!EnumHasAnyFlags(TextureDesc.Flags, ETextureCreateFlags::RenderTargetable | ETextureCreateFlags::ResolveTargetable)
File:
D3D12Texture.cpp Line 299
Behavior:
- Normal viewport works
- VR Preview crashes after 1-2 seconds
- Old projects that previously worked now also crash
- Disabling MetaXR plugin stops the crash
- Using SteamVR as OpenXR runtime works
- Crash only happens when headset is connected through Meta Link runtime
This started immediately after updating Meta Horizon Link to v85.
