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New Participant
January 7, 2026
Question

Unreal 5.6.1 Interaction Examples SDK

I'm just getting started.  I'm interested in looking at the Unreal version of the Interaction Samples SDK  - especially for Unreal 5.6 or 5.7.    I got the plug-in(s) working for 5.6, I can't get the Samples working for 5.6.    

I'd greatly appreciate help from anyone who has the Samples working? 
Also is there a timeline for 5.7 integration?

Here is what I've done:

https://github.com/oculus-samples/Unreal-InteractionSDK-Sample

I added the:

  • Meta XR Plugin 
  • Meta XR Interaction SDK plugin

The OcculusInteractionSamples plugin doesn't seem to want to run with UE5.6.1.  

I've tried a rebuild - 

Then, I tried Generating VS project files  and recompiled.  But that didn't work.  

Thanks for any help!  

 

3 replies

Inspiring
January 7, 2026

The OculusInteractionSamples plugin definitely needs to be compiled - it's part of the Samples project and contains C++ source, and since it doesn't come with compiled output it's not keyed to a specific version of Unreal. When you say you tried generating VS project files and recompiled but it didn't work, what were the errors / problems? For Unreal you have to be on a very specific version of the C++ toolchain when you install Visual Studio - see the Epic page on this.

New Participant
January 11, 2026

Thanks for the fast reply!  I don't have it working yet....Here are the steps I've taken:  (maybe you'll see a gap or mis-step)

I double checked Epic's Page, looks like I'm using a compatible VS Version:
Microsoft Visual Studio Community 2022 (64-bit) - Current
Version 17.14.22 (December 2025).  

I have an Unreal 5.6 Project where I have successfully installed the:

  • Meta XR Plugin
  • Meta XR Interaction SDK Plugin

They are in the Unreal Project / Plugins / Marketplace / folders

I downloaded the: Unreal-InteractionSDK-Sample-main  (Zip) file from GitHub

Next, I copied and pasted the Marketplace folder from the working project into the sample

Next I tried to follow the instructions to "Build and Launch the Sample Project"

  • Right click on MetaIsdkSample.uproject, select 'Generate Visual Studio project files'
  • Open the MetaIsdkSample.sln file in Visual studio
  • Within Visual Studio, select 'Start without debugging' from the 'Debug' menu. (F5)

This is where I got the errors and was told the MetaISDKSample couldn't be compiled:

 

Inspiring
January 20, 2026

When Visual Studio says that there were build errors, what does the Visual Studio IDE logs (Output panel) say? I would make sure that you can compile (Build -> Build Solution) prior to trying to launch the debugger. I normally keep Solution Configuration set to Development Editor.