Update 2.7 causes input fields to fail in Unity App
Yesterday my Meta Quest 3 updated from version 2.6 to 2.7. According to patch notes, this update is still in the PTC and my device is not in it, so I don't know if there's other issues also there.
Launching an Unity App that worked well in version 2.6, in 2.7 the inputs fields fail to show the System Keyboard. Immersive debugger only shows one warning in the first attempt at interacting with one:
hiding input field is not supported when using game activity
Interacting with the input fields also makes the program freeze for a bit.
Trying to make the keyboard appear with code or even changing the TMP_InputField code doesn't work either. Has anyone had the same issue? Any workarounds you can think of? Also, could this be related to this other discussion?
Edit: Unity version is 6.3 LTS and I'm using the latest version of Meta SDK. All UI and input related packages are also up to date
