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Participant
May 7, 2025
Question

Assigning throw as an icon for mobile users

The die I have in my world is grabbable but the only way a player can roll is to "drop" it with the automatically assigned icon (it's in the lower left). I don't believe I am assigning throw correctly as a primary icon since nothing happens when I test it. Is there another step to this? 

4 replies

BenSH
Community Manager
May 8, 2025

Have you taken a look at this Throwing documentation to ensure you have the grabbable object properties configured properly? There is also an example code as well in that article.

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Participant
May 15, 2025

I will continue to try and figure this out. I haven't encountered "enable throwing controls" when I attempt this, but have seen it before on shared assets. I have yet to use typescript. 

 

ExoGuid
Honored Contributor
May 16, 2025

If you hold the default drop button until the green ring completes you'll throw the object held.  I'm working on this as well and will post when I get it figured.