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Inspiring
August 7, 2025
Solved

Attaching entities (IAP items) to player(s) ?

Let's say I want player to attach some entities (items) to its wrist, fingers, arms, head, etc. in-game in runtime (and keep them on from session to session). The items could be hats/helmets, rings, bracelets, etc. from either in-game economy or IAP items.

If such thing possible, is there a guide about it ?

SeeingBlue
Honored Contributor
August 8, 2025

You can't attach them directly as they do not have any associated anchor points. The best you can do is get the hand position and track it using onUpdate().

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3 replies

SeeingBlue
Honored Contributor
August 8, 2025

You can attach objects to players using an attachable entity. Attach points are head and torso. You can use player persistent variables to reattach entities when they rejoin the world.

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motorsepAuthor
Inspiring
August 8, 2025

So, nothing can be attached to arms/wrists/fingers ?

SeeingBlue
Honored Contributor
August 8, 2025

You can't attach them directly as they do not have any associated anchor points. The best you can do is get the hand position and track it using onUpdate().

Upcoming Events : Performance Pro - UI Unleashed - Building Responsive & Performant Interfaces Thursday June 19th 5:00 PM PT - Register June Programming Calendar