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Inspiring
August 14, 2025
Solved

Changing visibility in runtime on static entities doesn't work

I am messing with simple visibility culling script and I noticed that while switching visibility works on any entity in the Desktop Editor, it doesn't work on static entities (with Movement set to None) when testing in Meta Quest devices online.
Is it a bug?

gausroth
gausrothAnswer
Honored Contributor
August 14, 2025

This is not a bug. A static entity cannot be manipulated at runtime.

GitHub: https://github.com/Gausroth/HorizonWorldsTutorials.git Discord: https://discord.gg/hNyDQwdw4N YouTube: https://www.youtube.com/@GausRothTutorials

1 reply

gausroth
gausrothAnswer
Honored Contributor
August 14, 2025

This is not a bug. A static entity cannot be manipulated at runtime.

GitHub: https://github.com/Gausroth/HorizonWorldsTutorials.git Discord: https://discord.gg/hNyDQwdw4N YouTube: https://www.youtube.com/@GausRothTutorials