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WolfMaNeMattOfficial
Up and Coming
March 9, 2025
Question

Custom UI Preview

What's some good practices, Program's etc. to preview or build UI displays in before compiling in horizon worlds ?

I find myself drawing out the designs and layouts of how i want everything to look and be placed externally in my graphic editor like a blueprint. It just seems like the sometimes depending on how much the ui has to display it can take a second to load everything so i just wondered if others had any methods of their own, tips etc.

5 replies

gausroth
Honored Contributor
March 10, 2025

I draw it on paper first before moving it over to Paint.net. But that is only if I am working with a client. If it is just for me then I'll draw it, then build it in HW.

GitHub: https://github.com/Gausroth/HorizonWorldsTutorials.git Discord: https://discord.gg/hNyDQwdw4N YouTube: https://www.youtube.com/@GausRothTutorials
WolfMaNeMattOfficial
Up and Coming
March 10, 2025

I love Paint.net

Shards632
Honored Contributor
March 10, 2025

I've seen Figma used as a good tool for this. It has ways of representing some of the flex box layout style constraints that Custom UI supports, too.  There is even, apparently, a secret plugin floating around somewhere for exporting Figma to generated Custom UI code.  Not a plugin supported by Meta, tho.

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WolfMaNeMattOfficial
Up and Coming
March 10, 2025

Woah I need to find that